Factions does NOT have to compete with RPG
This suggestion has some nuance (and I might have more to add, but am pretty busy this week) Factions is my personal favorite gamemode on the server. I want to see it su…
/tpahere - enabled in boss arena
Should likely be disabled at ALL times to prevent suffocation
Bosses - Take fire damage, but don't visually show fire
In the case of the wither (not sure about other bosses), it takes fire damage, but there is no visible fire. You can tell by watching the scoreboard, and also the damage …
Bosses - Spawn floating in air
This is minor in terms of gameplay impact, though noticeable Some of the bosses (if i remember, Enderdragon, Deep Creature) spawn in mid air. The boss floats there for a…
Dungeons - consistent naming
This is a small/not too important thing, but a bit of polish The "time remaining" messages call the dungeon "Ruins" but I don't think it's called ruins anywhere else. It…
Dungeons - some mobs freeze before "coming to life"
This is likely minor, but not sure There is a part in the dungeon where there are mobs that are "frozen" and at first don't seem to have AI or attack, then after a littl…
Death message - player name has civ color
If a player dies, the player name is also in the civ color. Not sure if this is a bug, but it's not consistent with regular chat messages on a related note, if you clic…
Trading XP between players - can be taken advantage of, should this be disabled?
On RPG trading XP between players is disabled, but in factions it is currently enabled. This can be taken advantage of in one of 2 ways 1. Storing XP on alt accounts so…
Base-building tools to clear liquids
If you run into an underground water-filled cave, or lava pools (not sure if it happens with the current world gen, but I do remember it happening in Old Civ Facs) cleari…
Custom items - appearance to distinguish from vanilla items
This is a minor thing (by no means essential) but would add polish There are a few custom items that look identical to vanilla items. The ones that come to mind Boss Eg…
Axe damage oddities for weaker axes
All axes have a -3 damage reduction compared to vanilla (modern combat). This creates some oddities. Credit to a new player for noticing this Stone, Copper axes do more …
Dungeon Timer
This would be a nice addition, though not a must I think it would be nice if there was a dungeon timer on the scoreboard saying how much time you have left in a dungeon.…
(RPG/Factions) /trade (help menu) - add /trade toggle
This command is missing from the trade help menu. It allows you to toggle the ability to receive trade requests.
Damaging Deep Creature/Ender Dragon with HEALING pots (lol)
This is a very minor/harmless issue, but something to note The Deep Creature and Ender Dragon are both internally a Husk. Since they are undead mobs, they are damaged b…
Attempting to tame the wither (lol)
This is a very minor/harmless issue, but I found it funny The wither is "internally" a Parrot. You can actually feed it seeds, but not tame it. It says "That mob cannot …
50 XP Levels in Lootbox - clarify this
I have no idea if anyone bought this/if it's being kept for next seasons lootbox, if not you may disregard this The amount of XP required to level up goes up per level. …
Money item in crates vs lootboxes does not match
Very very minor issue lol Money in Crates is a Map Money in Lootbox is a Paper these items look similar, but not the same
Lootbox preview - Tier 3 buckets list "Unbreaking"
Very minor issue, reporting so it's known If you hover over the tier 3 buckets, it says "Unbreaking" The actual bucket items do NOT show "unbreaking" when you hover ove…
/trade (help menu) - change "AxTrade" to "Trade"
Very small thing, but making note of this Currently the help menu that shows when you run /trade says "AxTrade Help" and lists "/axtrade" commands. This could be changed…
Lootbox preview - infinite buckets in T1 do not have enchantment glint
Very minor issue, reporting so it's known All infinite buckets have the enchantment "glint", but in the crate preview, only the T3 buckets do. See screenshot
