Old/Legacy /msg formatting - re-implement this or make it an option
The formatting of /msg has been the same ever since I joined the server, at least from what I remember. As part of the overhaul it has been changed, the biggest change be…
You Can Place Boats In Dungeons
I only tested boats and minecarts in easy dungeon. Boats work, but minecarts don't. I'm guessing placing armor stands works, and that this all works in other dungeons. Th…
(Network Overhaul) Hubs - Quit messages, but no join msgs
When players leave the hub, there is a quit message "Player left the server." but NO join messages. I'm unsure if this is a bug, but does seem a little odd. The one reaso…
hub cosmetics broken
when trying to pick cosmetics i get a message in chat saying "/cosmetics" and nothing else happenes.
(Network Overhaul) Website - Forums post not showing on homepage
The forums post is not showing on the website homepage. The latest post is still Oakhaven
(Network Overhaul) (Bedrock) Namespaced commands still show for Bedrock players
Namespaced commands are hidden for Java players, but are NOT hidden for Bedrock players. See screenshot (Essentials, very common plugin so harmless example)
(Network Overhaul) Issues with player nametags on SMP
Player nametags currently look like this on SMP. See screenshot
Fixed · Handled by Unassigned · 27 Oct 2026, 16:22 (London)
If you die to anything but deadroot while in the colosseum it is impossible to get any rewards
i.e fall damage, other mobs
(Network Overhall) Hub issues - combined report
Combining everything I noticed in one report. (could make separate reports if wanted, though I assume there are bigger issues so didn't want to make 10 reports for smalle…
Silly Eric Make a Skin Remove Command
or make 2nd fox create it (:
/setlore doesn't work/exist
When you type /setlore it just stays red and doesn't work even after you complete the command.
Using rpg-smp.net on Bedrock now fails to connect to the server at all
Previously, using the rpg-smp.net address on Bedrock would at least send a player to the OG Network hub where they could go to RPG from there. Now, attempting to join wit…
All hubs restart at once - can't join network for a brief window
All 3 Java hubs restart at the exact same time. If you try to join the network during this time (roughly a 30 sec window I think?), you can't join, likely due to there be…
(Survival Games) "/leaderboards" command - Displayed in wrong order
This is a minor issue (as the leaderboard hologram is ordered correctly) but reporting this so it's known. The players are ordered in the wrong order. Instead of 1-10, i…
(Challengers) Displayed playercount in tab is low (likely excludes Bedrock)
In Challengers, the displayed playercount in tab is too low. It was 104 when I left the hub, but only displays at 79 in Challengers. I suspect that it's only showing play…
(Survival Games) SG-Crossplay2 - Shows as "Waiting", but can't be joined
This is minor (given that SG's playerbase is almost never large enough for this to matter) but making note of this SG-Crossplay2 shows as "Waiting" both on the signs, an…
(Webstore/Bans Page) Player heads not showing
The player heads in the webstore (most 5 recent purchases, after going to a category), and on the bans page (at least for some players) are not showing. This has been an…
Playtime DECREASES after server restart
This is a weird issue. I was testing something else and noticed this. I haven't noticed this in Factions (and I don't play RPG much) so this might be SMP specific. Befor…
AFK system - can potentially count AFK players as "active" after server restart or player kicks
When you join a gamemode, you are marked as "active" by default. After a set amount of time, you are marked as "AFK". This is fine for the most part, but is potentially a…
