Faction Map - list what the civ colors correspond to
The F map shows civ biomes, which is very helpful for finding civ land to start a base. Last season below the F map it would list the colors, and which civs they corresp…
AFK room world is Wind Runners land (also check dungeons)
The AFK room (and boss/dungeon crate rooms which I believe are all the same world) are Wind Runners land. It should probably be like the nether - all neutral. Very minor…
Explain same civ leaderboard mechanics
If you destroy a faction core of a faction belonging to the same civ, you do not gain a leaderboard point. This is not explained anywhere in-game. This mechanic should b…
/warp and /warps - conflict between 2 plugins?
I noticed that sometimes, /warp brings up a message saying to put in the warp name, and other times, it would open a GUI with a list of warps. It appears that both the C…
/bin and /disposal - same feature, 2 separate plugins
/bin appears to be a command in the Civilizations (Factions) plugin, but does not currently work. /disposal (and it's aliases, /trash, /edisposal, /etrash) are commands …
Blueprint - Simple Cannon - blueprint is for the WRONG cannon (most likely doesn't work)
The Simple Cannon blueprint is meant to be a very basic cannon (no hybrid), and the description does mention this (Not effective against water/lava walls), but from placi…
Playtime rewards - may need to be scaled for season length
The max playtime reward is currently 1000 hours. I'm not sure if playtime will carry between seasons (In the case of RPG, I think it was reset). If not, the time to obtai…
Rank Perks in the online store are false/outdated (RPG Ranks)
When you look through the online store's rank perks (in this case RPG ranks) there's some outdated info and some that just isnt true - Premium Jobs/Active Jobs don't exis…
Dungeons - some thoughts, part 2 - Dungeon passes are lootbox exclusive
3. Dungeon passes ONLY being obtainable with real money/petals. Not sure how I feel about this, as it's content that the vast majority of players on the server might not …
Dungeons - some thoughts, part 1
I think dungeons are a very cool feature of the server and I do hope they are part of next season, but I do have some thoughts/concerns. 1. I'm not sure how many players…
Picking up cores when going offline/being raided - Part 2, potential solutions
At this point, there is very little to discourage picking up of cores. Picking up your core does clear the contents of the core, but (assuming /f top is a side leaderboar…
Picking up cores when going offline/being raided - Part 1, why a faction would do this
This suggestion is written with the assumption that faction core coordinates are no longer shown There are two downsides to having a Faction Core placed. 1. Faction cor…
Civ KOTH sell buff - works in /shop, but NOT with /sell - still an issue
My past report was marked as "fixed" over a week ago, but this still seems to be an issue (not sure if that means the fix didn't work, or just hasn't been pushed to the s…
Add a /home gui
Add a /home gui, I remember in SMP S3 beta there was a really nice one wherever that went, but you could just copy the SMP one at the moment it would nicer than just havi…
1.18.2 Support
Just enable 1.18.2 to join, dont fix any texturepack issues or whatever. I want 1.18.2 because it's the version alot of faction players main + it doesnt have the age veri…
Smelter quest
Make the hard smelter quest for porkchops be a full stack, right now its 22 stacks and 2 porkchops, making it to be just 22 porkchops would make it look better.
Civ biomes - can be a bit confusing where they are
Civ biomes seem to be based on biome boundaries, but the F map shows them in terms of chunks. A potential issue with this is that a chunk can show as "Neutral" or "Planes…
Obtaining KOTH keys without physically being present at KOTH - is this intended?
Currently, you can obtain KOTH keys without being physically present at the KOTH. This means that all online players in the Civ get a KOTH key for CivKOTH, and all online…
Killing an entire mob stack at once and gaining player drops - is this intended? if so simplify this
It is possible to kill an entire mob stack at once and get the player drops from it. To do so, you have to punch the mob stack, then immediately push it off an edge and h…
Consider adding methods to kill entire mob stacks at once - Chicken, Blaze, or Iron Golem
The ONLY way to kill an entire mob stack at once, to my knowledge, is fall damage. The issue with this is that some mobs don't take fall damage. Out of the 10 spawners in…
