Faction core placement should NOT be encouraged to new players (at least for now)
Submitted by redstoneisgreat
Suggestion
This suggestion is based on the current core mechanics. If core mechanics are reworked, this may or may not still apply. (I would consider this less of a concern if core coordinates were hidden, though still may or may not be something to consider)
From my estimates (/f list, Cores Destroyed count), around 40-45% of factions that claim land place a core. This is a concern as with the current core mechanics, placing a core is a TERRIBLE strategic decision for the average faction. You shouldn't even be considering placing a core until your faction is at a point where the perks it offers are useful. I would guess for at least 80% of the factions that are placing cores, they are NOT at the point where it would benefit them in any way.
Given this is the case, I think it's a bad idea to be encouraging new factions to make decisions that WILL get them raided in 24-48 hours. Ideally bases should survive for 1 week (with the current map size/playerbase size may or may not be the case, but this should be the goal IMO). Many players will quit the server after being raided. If players stick around for 1 week, the players that join from the next video will be joining to a server with a larger playerbase, and as a result will be more likely to stick around and become active players. Players are also more likely to spend money and financially support the server if they stick around for longer.
My suggestions to consider are
1. When you claim land, have it NOT automatically give you a core.
2. Remove the periodic notification saying "you have not placed your core yet"
3. When you try to use the TNT bank/to place spawners, THEN the player finds out they need a core for this.
4. Then you can run /f core to get a core. It should still give you the warning about the trade-off of coords being shown.
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