Start of season "SOTW" - some thoughts
Submitted by redstoneisgreat
Suggestion
1. Release time. The more experienced players will want to be on RIGHT when the server opens to rush for corner claims. You may or may not be able to please everyone here (timezones of both players & the management/development team) but this is something to consider. I was unfortunately NOT able to make SOTW this season..... (for me a few hours later would be great)
2. Grace period. The lack of a grace period was quite surprising given that last season DID have one (a short one, only about 1.5 days). I do know that some of the other players want a grace period. One thing that does come to mind - from the perspective of more experienced factions generating bases with water/lava, if you need a Faction Core to have access to /f fly, then top factions may want to place a core immediately so they can fly and base-building is quicker. But this comes with the tradeoff that their core can more easily be destroyed if it's placed while you have no/minimal defenses. I'm unsure how others will feel about this (if this risk/reward aspect is fine, or if they would prefer grace period to remove this tradeoff) but wanted to mention this.
3. Kits at SOTW. It was said a few days before release that kits would be disabled at launch, but it was decided closer to release that kits would remain enabled. I think this disappointed a few players, this may or may not be something to reconsider for next season. I think some other servers disable kits for a certain amount of time after launch but I am not the best to ask about this.
Supporting media
No files have been attached.
Community discussion
No messages yet.
Sign in to join the discussion