Factions - Consider giving the gamemode basic maintenance (if not, explain why)
Submitted by redstoneisgreat
Suggestion
Factions currently seems to be receiving the bare minimum amount of maintenance to keep the gamemode playable, and no more. I'm specifically referring to bug fixes here, particularly broken features. Some of these are issues reported by me/others earlier in the season, often 3+ month old issues. Others are new issues that seem to have been a result of the network overhaul close to 4 weeks ago.
I'm not sure if it's been decided to not fix these issues until release of next season, or if some of these ARE on the list to fix in the next few weeks, at least for the network overhaul ones and it just hasn't been gotten to yet.
In the case of the "older" issues, some of these involve features that work in the other gamemodes (which I think even use the same plugins). These include voting, the /ah command (and by extension, the auction house NPC). I suspect some of these could be fixed in minutes. There are also a few issues that might be much harder to fix, but that I would consider major, notably Dungeons being unbeatable, (some) Blueprints being non-functional due to using the wrong schems, and issues with Wind Runners civ perks that may make base-building more difficult.
In the case of the network overhaul issues, it's worth noting that some of these seem to have already been fixed on RPG. This would tend to suggest that the fix is already known, and it's just a matter of taking the time to fix the issue in factions. Some of these are also rank perk related. I'm not too sure if these perks received much use, but it would be nice to see them work correctly.
Supporting media
No files have been attached.
Community discussion
No messages yet.
Sign in to join the discussion