Core Domination - consider reverting to fixed timer, and related thoughts
Submitted by redstoneisgreat
Suggestion
Core Domination was changed from a 10 min timer (like regular domination), to lasting until the core was replaced after the beta ends. I'm surprised this change was made as to me, the idea of a fixed timer was simple to understand, made sense, and was consistent with PvP Domination. I think reverting to the fixed-timer approach is something to consider. Some thoughts. ALSO READ COMMENTS
1. At least in my opinion, having to replace your core to re-protect your land doesn't seem the most intuitive. This means that if your core is destroyed and you decide you would rather go without a core, you have to re-place your core, then immediately pick it up again which is unintuitive.
2. There needs to be safeguards against the faction immediately re-placing their core after it's destroyed. If my core was destroyed, I could replace it either in a different location in the base, or in a completely separate claim far from the base. One option would be to only allow core placement within range of the spawners (prevent placing it in a remote claim), and only allow core placement X no. of mins after core destruction (prevent immediate replacement of core).
3. This could make online raiding less appealing, which I don't think is the goal. If I raid when offline, I have potentially hours of full access to the faction's land, not only to raid/destroy all items, but potentially grief their base beyond practical repair if I am feeling evil. If I raid when online against a faction that understands the mechanics, there's a fair chance they will replace their core and I won't have access for nearly as long. This could potentially be mitigated, but as it is now this seems like an issue. (not sure if others will agree/disagree with this point, but wanted to mention this)
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