Clarify the rules on Console (AFK) Clients
Submitted by redstoneisgreat
Suggestion
This is a topic that I am not an expert in, but that someone asked me about earlier on, and that might be a common question for experienced factions players.
"Console (Termimal-based) Clients" are currently listed under Blacklisted Modifications on the mods list. I find this a bit confusing, as the most common use for a console client is simply to AFK on a server, which I don't think should be controversial. A console client is a very lightweight client that uses much less CPU/resources than vanilla MC. For players with multiple alt accounts, this is most helpful.
There are some nuances I am aware of, which may explain why this rule exists. First of all, for the client I looked at, the player is not affected by gravity unless you change a config setting. This might trigger the anticheat, but I am unsure. Second, it has some "anti-AFK" features. I'm unsure if this would bypass the AFK detection (to farm petals), but if so that would be an issue. Third, I believe it has some bot/automation features that might not be allowed.
I think using a lightweight client to AFK should be allowed. It would be good to better clarify what is acceptable here.
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