Cannon mechanic differences between Sakura (needs testing)
Submitted by redstoneisgreat
What happened?
This is something I will be testing over the coming week hopefully. I may delete this report and make a more detailed one.
To my knowledge this is not an issue for the blueprints, but might be an issue for players building more advanced cannons
There's a good chance that this can be engineered around (and I likely will do so), but at the same time players from other servers might not be happy if their cannon doesn't work for seemingly no reason, and they don't have the knowledge to engineer around.
I also plan to test to try to rule out the possibility of user error as much as possible
From what i have been told, it seems some cannons that work on Sakura 1.21.10 (localhost) may not work on this server. if I remember correctly, the cannon blew up. It was UberBR's 160 stacker (OG style no sandbots cannon)
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